AI Insights · Timothy · January 2022
Top 5 Slime Games in Saudi Arabia Q4 2021 Performance
Discover the performance trends of the top 5 slime games in Saudi Arabia during Q4 2021, including downloads, revenue, and active users.
The top 5 slime games in Saudi Arabia for Q4 2021 have shown varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance according to Sensor Tower data.
Slime Simulator Time: 3D ASMR experienced fluctuations in weekly downloads, starting at around 6.8K in late September and decreasing to approximately 3.7K by the end of December. The app’s active users also showed a declining trend, from 17.4K to 12.3K over the same period.
Super Slime Simulator: DIY Art maintained a more stable performance. Weekly downloads hovered around the 3.5K to 4K range, with a slight peak of 4.2K mid-December. The app's weekly revenue saw minor fluctuations, peaking at $53 in late November and again in mid-December. Active users for the app were relatively consistent, ranging from 13.7K to 15.1K throughout the quarter.
Slime ASMR Simulator DIY Slime showed a mixed performance. Weekly downloads peaked at 3.7K in late October but dropped to just over 2.7K by the end of December. Active users increased from 6.4K to 7.5K in late October but then slightly declined to 6.8K by the end of the quarter.
Makeup Slime Game! Relaxation had a modest but steady download rate, starting at 680 and reaching 1.1K by the end of December. Active users remained stable, ranging from 3.6K to 4K throughout Q4 2021.
Goo: ASMR Slime Simulator saw a significant drop in weekly downloads, starting at 6K in late September and falling to single digits by mid-December. Despite this, the app maintained a high number of active users, fluctuating between 29K and 44K during the quarter. Revenue also varied, peaking at $247 in late September and stabilizing around $150 towards the end of the year.
For more detailed insights into the performance of these apps, visit Sensor Tower.